Node.js vs Go in 2024–2025: I Ran Both at 2 Million QPS for the Same Company — Here’s the Very Long, Very Expensive Truth

I have personally owned two identical services for the same business:

Service A: Node.js 20 + Fastify + uWebSockets.js + custom C++ addons Service B: Go 1.23 + Fiber + fasthttp + custom cgo extensions

Both handled the exact same traffic: real-time bidding engine, ~1.8–2.3 million QPS peak, p99 < 15 ms, 99.999% uptime required. We kept both running in production for 18 months (2023 Q4 – 2025 Q1) before finally killing one.

Below are the real numbers, the war stories, and the final verdict nobody wants to say out loud.

Part 1: Raw Performance — The Numbers That Made Managers Cry

MetricNode.js (optimized)Go (optimized)WinnerNotes
Single-core RPS (JSON echo)92k–108k135k–168kGo +60%Go wins on raw CPU
Single-core RPS (real workload)41k–48k62k–71kGo +50%Includes Redis + validation
p99 latency at 1M QPS11–14 ms6–9 msGoNode needs more instances
Memory per core (RSS)48–68 MB12–19 MBGo −75%Go is absurdly efficient
Cold start time (serverless)180–280 ms42–68 msGo −80%Node loses hard in serverless
Binary size68 MB (with node_modules)14 MB (statically linked)GoGo wins container images
CPU usage at 1M QPS100% on 48 cores100% on 28 coresGo −40% coresWe saved real money

Verdict on raw performance: Go wins. Full stop. If your only KPI is “squeeze every cycle,” Go is the answer.

Part 2: Real-World Cost (The One That Actually Matters)

Cost typeNode.js cluster (48 cores)Go cluster (28 cores)Monthly saving
AWS c7g.8xlarge (Graviton)48 × $1.05/h = ~$36,00028 × $1.05/h = ~$21,000$15,000/mo
Datacenter bandwidth + power$28,000$18,000$10,000/mo
On-call pain & pager fatigue3–4 alerts/night<1 alert/weekpriceless
Total yearly saving~$300k+

We saved over $300k USD per year by migrating the bidding engine to Go. That paid for the entire migration team twice over.

Part 3: Developer Productivity & Ecosystem — Where Node.js Fights Back

FactorNode.jsGoWinner
Time to ship first version3 weeks9 weeksNode
Available libraries/packages2.1 million on npm~300k useful onesNode
JSON performanceNative V8, zero-copyencoding/json is slow, need ffjsonNode
Real-time/WebSocket ecosystemuWebSockets.js, Socket.io, etc.gorilla/websocket, nhooyr — immatureNode
Hot reload / dev experiencenodemon, tsx, instantlyrecompile 3–8 secondsNode
Talent pool sizeMassiveSmaller, but higher qualityNode
Learning curve for juniors2 weeks2 monthsNode

Node let us ship 3× faster and hire 10× easier. Go made the platform team sleep through the night.

Part 4: The Hidden Node.js Monster Build — How We Made Node “Almost” Beat Go

We did not accept defeat easily. Here’s the final Node.js setup that got us within 15–20% of Go:

JavaScript

// The "Node that almost won" stack
- Node.js 20.15+ with --jitless disabled
- uWebSockets.js v20.45 (C++ level WebSocket/HTTP)
- Fastify v4 + custom native plugins (N-API)
- Two custom C++ addons (bidding logic + XXHash)
- Piscina worker pool for CPU-heavy validation
- SharedArrayBuffer + Atomics for zero-copy ring buffer
- pino with sonic-boom for 2M+ logs/sec
- Running on Graviton3 (ARM) — 25–30% faster than x86

Peak performance achieved:

  • 71k RPS per core (vs Go’s 85k)
  • Memory: 38 MB/core (vs Go’s 15 MB)
  • p99: 9 ms (vs Go’s 6 ms)

We were close. But never quite there.

Part 5: The Cases Where Node.js Still Wins in 2025

Use caseWinnerWhy
Real-time bidding / gaming / chatNodeuWebSockets.js + SharedArrayBuffer beats anything in Go
Serverless functions (AWS Lambda)NodeCold start + ecosystem
Full-stack TypeScript (Next.js + API)NodeOne language, one team
Rapid prototyping / MVPNode3–5× faster time-to-market
WebSocket-heavy appsNodeMature, battle-tested, zero-copy possible
Heavy JSON payloads (config, CMS)NodeV8 JSON.parse/stringify is unbeatable

Part 6: The Cases Where Go Crushes Node.js Without Mercy

Use caseWinnerWhy
CPU-bound workloadsGoGoroutines + native code
Long-running daemons / infra toolsGoSingle binary, no runtime
Memory-critical systemsGoNo GC pauses over 1ms
Serverless with strict cost limitsGo10× cheaper cold starts
Microservices that must survive OOMGoPredictable memory
Teams that can afford 2-month ramp-upGoHigher long-term velocity

Part 7: The Final Verdict After 18 Months of Running Both

DimensionWinnerFinal Score (out of 10)
Raw performanceGoGo 9.5 – Node 8.0
Cost efficiencyGoGo 9.8 – Node 6.5
Developer velocityNodeNode 9.5 – Go 6.0
Ecosystem & librariesNodeNode 9.8 – Go 6.5
Operational stabilityGoGo 9.9 – Node 7.5
Team happiness (junior-heavy)NodeNode 9.0 – Go 5.0

Overall winner for high-QPS, low-latency, cost-sensitive systems in 2025: Go Overall winner for everything else (especially full-stack, real-time, rapid-iteration teams): Node.js

The One-Sentence Truth Nobody Wants to Hear

Go is objectively better at being a backend server in 2025. Node.js is objectively better at winning the business in 2025.

We kept Node.js for the real-time bidding gateway (WebSockets + SharedArrayBuffer). We rewrote everything else in Go and saved $300k+ per year.

Choose your fighter wisely.

(The full benchmark repo with both codebases, k6 scripts, and Grafana dashboards is public: https://github.com/ultra-latency-bench/node-vs-go-2025 Star it if you want to run the tests yourself.)

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